FMX.Filter.TFilter.ValuesAsTexture
Delphi
property ValuesAsTexture[const Index: string]: TTexture read GetFilterValuesAsTexture
C++
__property Fmx::Types3d::TTexture* ValuesAsTexture[const System::UnicodeString Index] = {read=GetFilterValuesAsTexture, write=SetFilterValuesAsTexture};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Filter.pas FMX.Filter.hpp |
FMX.Filter | TFilter |
Description
Provides access to a TTexture shader filter value by its Index
in FValues.
Read ValuesAsTexture to return a TTexture shader filter value if the shader filter value with the Index
name is a TTexture, and nil
otherwise. To set this property, you must provide a TTexture instance.