FMX.Layers3D.TSplitter3D.LayerMouseDown
Delphi
procedure LayerMouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Single); override;
C++
virtual void __fastcall LayerMouseDown(System::Uitypes::TMouseButton Button, System::Classes::TShiftState Shift, float X, float Y);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
protected | FMX.Layers3D.pas FMX.Layers3D.hpp |
FMX.Layers3D | TSplitter3D |
Description
Is an OnLayerMouseDown event dispatcher.
FMX.Layers3D.TSplitter3D.LayerMouseDown inherits from FMX.Layers3D.TAbstractLayer3D.LayerMouseDown. All content below this line refers to FMX.Layers3D.TAbstractLayer3D.LayerMouseDown.
Is an OnLayerMouseDown event dispatcher.
Override the protected LayerMouseDown method to provide other responses in addition to calling the OnLayerMouseDown event handler when the user presses a mouse button while the cursor's hot spot is over the 3D layer.
A 3D control calls LayerMouseDown in response to any mouse-down events, decoding the message parameters into the shift key state and position, which it passes in the Shift
, X
, and Y
parameters, respectively. The value of the Button
parameter indicates which mouse button was pressed: left, right, or middle.