FMX.Layers3D.TSplitter3D.LayerMouseUp
Delphi
procedure LayerMouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: Single); override;
C++
virtual void __fastcall LayerMouseUp(System::Uitypes::TMouseButton Button, System::Classes::TShiftState Shift, float X, float Y);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
protected | FMX.Layers3D.pas FMX.Layers3D.hpp |
FMX.Layers3D | TSplitter3D |
Description
Is an OnLayerMouseUp event dispatcher.
FMX.Layers3D.TSplitter3D.LayerMouseUp inherits from FMX.Layers3D.TAbstractLayer3D.LayerMouseUp. All content below this line refers to FMX.Layers3D.TAbstractLayer3D.LayerMouseUp.
Is an OnLayerMouseUp event dispatcher.
Override the protected LayerMouseUp method to provide other responses in addition to calling the OnLayerMouseUp event handler when the user releases a previously pressed mouse button while the cursor's hot spot is over the 3D layer.
A 3D control calls LayerMouseUp in response to any mouse-up events, decoding the message parameters into the shift key state and position, which it passes in the Shift
, X
, and Y
parameters, respectively. The value of the Button
parameter indicates which mouse button was released: left, right, or middle.