System.Win.ScktComp.TServerWinSocket.Destroy
Delphi
destructor Destroy; override;
C++
__fastcall virtual ~TServerWinSocket();
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
destructor | public | System.Win.ScktComp.pas System.Win.ScktComp.hpp |
System.Win.ScktComp | TServerWinSocket |
Description
Destroys an instance of TServerWinSocket.
Do not call Destroy directly in an application. Instead, call Free. Free verifies that the Windows listening socket object is not nil, and only then calls Destroy. Unless the Windows socket object is not used by a server socket component, it is freed automatically by the socket component.
Destroy frees the helper objects that manage the list of active client connections and the thread cache.