FMX.Filter.Effects.TWiggleTransitionEffect

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FMX.Filter.Effects.TImageFXEffectFMX.Effects.TFilterEffectFMX.Effects.TEffectFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTWiggleTransitionEffect

Delphi

TWiggleTransitionEffect = class(TImageFXEffect)

C++

class PASCALIMPLEMENTATION TWiggleTransitionEffect : public TImageFXEffect

Properties

Type Visibility Source Unit Parent
class public
FMX.Filter.Effects.pas
FMX.Filter.Effects.hpp
FMX.Filter.Effects FMX.Filter.Effects

Description

TWiggleTransitionEffect is a class for creating an effect that applies a transition between the texture of visible objects and another texture, by wiggling the two textures.

For further information, go to TImageFXEffect and FireMonkey Image Effects.

The transition is made between the texture of the object to which the effect is applied and the bitmap specified by the Target property. If Target is not specified, TWiggleTransitionEffect also uses the texture of the object to which the effect is applied as the second texture of the transition.

The transition progress between the two textures can be changed by using the Progress property.

The following table shows the result of the TWiggleTransitionEffect effect on a .png picture, with transparent background, placed on a form (using a TImage object).

The default value (Progress=30%) is used values for the Progress property.

No effect (original picture) No Target specified With Target specified

FireMonkey logo NoEffects.PNG

FireMonkey logo TWiggleTransitionEffect no texture.PNG

FireMonkey logo TWiggleTransitionEffect texture.PNG

See Also

Code Examples