FMX.Types3D.TContext3D.InitializeTexture

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Delphi

class procedure InitializeTexture(const Texture: TTexture);

C++

__classmethod void __fastcall InitializeTexture(TTexture* const Texture);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContext3D

Description

Initializes a given texture.

A texture is initialized by being created and by attaching a handle to it.

Texture specifies the texture to be initialized.

To finalize a specified texture, call FinalizeTexture.

See Also