FMX.Types3D.TContextShader.BuildKey
Delphi
class function BuildKey(const Name: string; const Kind: TContextShaderKind; const Sources: array of TContextShaderSource): string;
C++
__classmethod System::UnicodeString __fastcall BuildKey(const System::UnicodeString Name, const TContextShaderKind Kind, const TContextShaderSource *Sources, const int Sources_High);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
function | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContextShader |
Description
Returns the string key for this shader.
Use BuildKey to obtain a string that identifies the current shader.
See Also