FMX.Types3D.TContextShader.GetSourceByArch

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Delphi

function GetSourceByArch(Arch: TContextShaderArch): TContextShaderSource;

C++

TContextShaderSource __fastcall GetSourceByArch(TContextShaderArch Arch);

Properties

Type Visibility Source Unit Parent
function public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContextShader

Description

Returns the first shader source that contains the given architecture.

See Also