FMX.Types3D.TContextShader.GetSourceByArch
Delphi
function GetSourceByArch(Arch: TContextShaderArch): TContextShaderSource;
C++
TContextShaderSource __fastcall GetSourceByArch(TContextShaderArch Arch);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
function | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContextShader |
Description
Returns the first shader source that contains the given architecture.
See Also