FMX.Types3D.TContextShader.LoadFromFile
Delphi
procedure LoadFromFile(const FileName: string);
C++
void __fastcall LoadFromFile(const System::UnicodeString FileName);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContextShader |
Description
Loads the data from the given file into the current shader.
See Also