FMX.Types3D.TTexture.Height
Delphi
property Height: Integer read FHeight write SetHeight;
C++
__property int Height = {read=FHeight, write=SetHeight, nodefault};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TTexture |
Description
Specifies the height of this texture.
Use SetSize to set both of the texture sizes, rather than setting each size separately.