API:FMX.Objects3D.TShape3D

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FMX.Controls3D.TControl3DFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTShape3D

Delphi

TShape3D = class(TControl3D)

C++

class PASCALIMPLEMENTATION TShape3D : public Fmx::Controls3d::TControl3D

Properties

Type Visibility Source Unit Parent
class public
FMX.Objects3D.pas
FMX.Objects3D.hpp
FMX.Objects3D FMX.Objects3D

Description

TControl3D represents the base class for FMX onscreen 3D components.

FMX.Objects3D.TShape3D inherits from FMX.Controls3D.TControl3D. All content below this line refers to FMX.Controls3D.TControl3D.

TControl3D represents the base class for FMX onscreen 3D components.

TControl3D extends TFmxObject to present objects that can be seen onscreen, by adding properties and methods for:

TControl3D descendants publish TControl3D properties and override the methods exposed in TControl3D in order to create common 3D objects such as TSphere or TRectangle3D.

See Also