API:Vcl.Touch.Gestures.TMouseGestureEngine
Delphi
TMouseGestureEngine = class sealed(TGestureEngine)
C++
class PASCALIMPLEMENTATION TMouseGestureEngine : /*[[sealed]]*/ public TGestureEngine
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
class | public | Vcl.Touch.Gestures.pas Vcl.Touch.Gestures.hpp |
Vcl.Touch.Gestures | Vcl.Touch.Gestures |
Description
TGestureEngine is the base for all gesturing engines.
Vcl.Touch.Gestures.TMouseGestureEngine inherits from Vcl.Touch.Gestures.TGestureEngine. All content below this line refers to Vcl.Touch.Gestures.TGestureEngine.
TGestureEngine is the base for all gesturing engines.
TGestureEngine is a base class for the real specialized gesturing engines. A gesturing engine is a class that provides a bridge between an input device capable of supporting gestures and the VCL framework. For example, a mouse device can be used to create gestures.
A gesture engine is usually associated with a control that it uses to collect gesture points. The control is specified in the Control of the gesture engine.
Do not create instances of TGestureEngine. TGestureEngine does not contain any code to actually connect the gesturing framework with a gesturing device.