FMX.Controls3D.TControl3D.AbsoluteToLocal3D
Delphi
function AbsoluteToLocal3D(const Point: TPoint3D): TPoint3D; virtual;
C++
virtual System::Math::Vectors::TPoint3D __fastcall AbsoluteToLocal3D(const System::Math::Vectors::TPoint3D &Point);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
function | public | FMX.Controls3D.pas FMX.Controls3D.hpp |
FMX.Controls3D | TControl3D |
Description
Translates coordinated of the specified Point
from an global perspective to a local coordinates of this control.
AbsoluteToLocal3D translates Point
from global space to this object's local space by transforming the 3D vector associated with Point
through InvertAbsoluteMatrix.
The absolute context for a control is the parent form area, and the local context is the control area.