FMX.Import.TGEVertexSource.AddNormalSource
Delphi
function AddNormalSource(const ASource : TSingleDynArray): Integer;
C++
int __fastcall AddNormalSource(const System::DynamicArray<float> ASource);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
function | public | FMX.Import.pas FMX.Import.hpp |
FMX.Import | TGEVertexSource |
Description
Adds a new vertex normal to the source.
The ASource
parameter specifies the coordinates of the point to be added to the source.
The point is added to the NormalSource array.
AddNormalSource returns an integer representing the position of the added normal in the NormalSource array.
See Also
- FMX.Import.TGEVertexSource.NormalSource
- FMX.Import.TGEVertexSource.AddPositionSource
- FMX.Import.TGEVertexSource.AddTextue0Source
- System.Math.Vectors.TPoint3D