FMX.Objects3D.TModel3D.LoadFromFile
Delphi
function LoadFromFile(const AFileName: string): Boolean; virtual;
C++
virtual bool __fastcall LoadFromFile(const System::UnicodeString AFileName);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
function | public | FMX.Objects3D.pas FMX.Objects3D.hpp |
FMX.Objects3D | TModel3D |
Description
Loads the model from a file.
LoadFromFile returns True if the model was successfully loaded, False otherwise.
To read 3D models from file, include the unit to the uses section (Delphi) or the header to the include list (C++) refering to the 3D model file extension that your application needs to read.
File Extension | Unit/Header Required |
---|---|
.ase |
FMX.ASE.Import |
.dae |
FMX.DAE.Import |
.obj |
FMX.OBJ.Import |