FMX.Types3D.TShaderManager.RegisterShaderFromFile
Delphi
class function RegisterShaderFromFile(const FileName: string): TContextShader;
C++
__classmethod TContextShader* __fastcall RegisterShaderFromFile(const System::UnicodeString FileName);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
function | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TShaderManager |
Description
Registers a shader loaded from a specified file.
The FileName
parameter specifies the name of the file from where to create the shader to be registered.
RegisterShaderFromFile returns the registered shader. If the shader created from the specified file already exists, then RegisterShaderFromFile returns the already registered shader.