System.Win.ScktComp.TServerClientThread.ClientSocket
Delphi
property ClientSocket: TServerClientWinSocket read FClientSocket;
C++
__property TServerClientWinSocket* ClientSocket = {read=FClientSocket};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | System.Win.ScktComp.pas System.Win.ScktComp.hpp |
System.Win.ScktComp | TServerClientThread |
Description
Specifies the TServerClientWinSocket object that uses the thread for all reading and writing over the socket connection.
Use ClientSocket to gain direct access to the Windows socket component that uses the thread. If ClientSocket is nil (Delphi) or NULL (C++), the thread is idle and available for reuse by another TServerClientWinSocket object. TServerClientThread uses ClientSocket to read from or write to the socket connection.