DesignEditors.TPropertyEditor.SetFloatValue

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Delphi

procedure SetFloatValue(Value: Extended);

C++

void __fastcall SetFloatValue(System::Extended Value);

Properties

Type Visibility Source Unit Parent
procedure
function
protected
DesignEditors.pas
DesignEditors.hpp
DesignEditors TPropertyEditor

Description

Changes the property value for every object being edited.

Call SetFloatValue to change the property setting for every object that can be returned by the GetComponent method. Do not call SetFloatValue unless the property editor represents a float value. After changing a property value using SetFloatValue, it is not necessary to call Modified.

See Also