DesignEditors.TPropertyEditor.SetFloatValue
Delphi
procedure SetFloatValue(Value: Extended);
C++
void __fastcall SetFloatValue(System::Extended Value);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
protected | DesignEditors.pas DesignEditors.hpp |
DesignEditors | TPropertyEditor |
Description
Changes the property value for every object being edited.
Call SetFloatValue to change the property setting for every object that can be returned by the GetComponent method. Do not call SetFloatValue unless the property editor represents a float value. After changing a property value using SetFloatValue, it is not necessary to call Modified.