FMX.Controls.TControl

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FMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentSystem.TObjectTControl

Delphi

TControl = class(TFmxObject, IControl, IContainerObject, IAlignRoot, IRotatedControl, IAlignableObject,
IEffectContainer, IGestureControl, ITabStopController, ITriggerAnimation, ITriggerEffect)

C++

class PASCALIMPLEMENTATION TControl : public Fmx::Types::TFmxObject

Properties

Type Visibility Source Unit Parent
class public
FMX.Controls.pas
FMX.Controls.hpp
FMX.Controls FMX.Controls

Description

TControl is the base class for FMX on-screen components. Subclasses are roughly divided into primitive shapes and styleable controls.

TControl extends TFmxObject to present objects that are seen, by adding properties and methods for:

  • Size and position
  • Visibility, opacity, scale, and rotation
  • Mouse interaction and hit testing
  • Keyboard interaction
  • Triggers for animations and effects
  • Painting