FMX.DAE.Model.TSourceMode
Delphi
TSourceMode = (Vertex, Normal, TexCoord);
C++
enum class DECLSPEC_DENUM TSourceMode : unsigned char { Vertex, Normal, TexCoord };
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
enum | public | FMX.DAE.Model.pas FMX.DAE.Model.hpp |
FMX.DAE.Model | FMX.DAE.Model |
Description
Specifies the model's type of manipulated source.
TSourceMode constants have the following values and meanings:
Name | Meaning |
---|---|
|
Accesses the vertex position source. |
|
Accesses the vertex normal source. |
|
Accesses the vertex texture coordinates' source. |