FMX.Filter.Effects.TFilterRipple.Amplitude
Delphi
property Amplitude: Single read GetAmplitude write SetAmplitude;
C++
__property float Amplitude = {read=GetAmplitude, write=SetAmplitude};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Filter.Effects.pas FMX.Filter.Effects.hpp |
FMX.Filter.Effects | TFilterRipple |
Description
FMX.Filter.Effects.TFilterRipple.Amplitude inherits from FMX.Filter.Effects.TRippleEffect.Amplitude. All content below this line refers to FMX.Filter.Effects.TRippleEffect.Amplitude.
Specifies the amplitude of the ripples.
Amplitude is a System.Single value that takes values in the range from 0.00
through 1.00
.
If Amplitude is not explicitly set, it is considered equal to 0.1
.