FMX.Gestures.TGestureEngine Methods

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InheritedProtected
AddPointpublicAdds a point to the engine to be processed as a part of a gesture.
AfterConstructionpublicResponds after the last constructor has executed.
BeforeDestructionpublicResponds before the first destructor executes.
BroadcastGesturepublic
CheckDisposedprotectedThis method is deprecated.
ClassInfopublicReturns a pointer to the run-time type information (RTTI) table for the object type.
ClassNamepublicReturns a string indicating the type of the object instance (as opposed to the type of the variable passed as an argument).
ClassNameIspublicDetermines whether an object is of a specific type.
ClassParentpublicReturns the type of the immediate ancestor of a class.
ClassTypepublicReturns the class reference for the object's class.
CleanupInstancepublicPerforms finalization on long strings, variants, and interface variables within a class.
ClearPointspublic
CreatepublicCreates a new instance of TGestureEngine.
CreateEnginepublicCreates a new default engine and associates it with a given control.
DefaultHandlerpublicProvides the interface for a method that processes message records.
DestroypublicFrees an instance of the TGestureEngine class.
DispatchpublicCalls message-handling methods for the object, based on the contents of the Message parameter.
DisposeOfpublicDisposeOf forces the execution of the destructor code in an object.
DoGetRecognizerprotectedReturns the current Recognizer.
DoSetDefaultRecognizerClassprotectedSets the default gesture recognizer class.
EqualspublicChecks whether the current instance and the Obj parameter are equal.
FieldAddresspublicReturns the address of a published object field.
FreepublicDestroys an object and frees its associated memory, if necessary.
FreeInstancepublicDeallocates memory allocated by a previous call to the NewInstance method.
GetActiveprotectedChecks whether the gesturing engine is activated.
GetCompleteGestureListprotectedFills a list with the gesture forms that the control wants to capture.
GetDisposedprotectedGetter for the Disposed property.
GetFlagsprotectedReturns the gesturing engine flags.
GetGestureEngineprotectedReturns the engine used by the control.
GetHashCodepublicReturns an integer containing the hash code.
GetInterfacepublicRetrieves a specified interface.
GetInterfaceEntrypublicReturns the entry for a specific interface implemented in a class.
GetInterfaceTablepublicReturns a pointer to a structure containing all of the interfaces implemented by a given class.
GetRecognizerprotectedReturns the current recognizer.
InheritsFrompublicDetermines the relationship of two object types.
InitInstancepublicInitializes a newly allocated object instance to all zeros and initializes the instance's virtual method table pointer.
InstanceSizepublicReturns the size in bytes of each instance of the object type.
IsGesturepublicChecks whether the provided list of points is recognized as a standard gesture.
MethodAddresspublicReturns the address of a class method by name.
MethodNamepublicReturns the name of a class method by address.
NewInstancepublicAllocates memory for an instance of an object type and returns a pointer to that new instance.
QualifiedClassNamepublicReturns the qualified name of the class.
SafeCallExceptionpublicHandles exceptions in methods declared using the safecall calling convention.
SetActiveprotectedChanges the activated state of the gesturing engine.
SetDefaultRecognizerClassprotectedSets the default gesture recognizer class.
SetInitialPointprotectedSets the starting point to capture the points of the gesture.
ToStringpublicReturns a string containing the class name.
UnitNamepublicReturns the name of the unit where the class is defined.
UnitScopepublicReturns the class's unit scope.