FMX.Gestures.TGestureEngine Methods
InheritedProtected
AddPoint | public | Adds a point to the engine to be processed as a part of a gesture. |
AfterConstruction | public | Responds after the last constructor has executed. |
BeforeDestruction | public | Responds before the first destructor executes. |
BroadcastGesture | public | |
CheckDisposed | protected | This method is deprecated. |
ClassInfo | public | Returns a pointer to the run-time type information (RTTI) table for the object type. |
ClassName | public | Returns a string indicating the type of the object instance (as opposed to the type of the variable passed as an argument). |
ClassNameIs | public | Determines whether an object is of a specific type. |
ClassParent | public | Returns the type of the immediate ancestor of a class. |
ClassType | public | Returns the class reference for the object's class. |
CleanupInstance | public | Performs finalization on long strings, variants, and interface variables within a class. |
ClearPoints | public | |
Create | public | Creates a new instance of TGestureEngine. |
CreateEngine | public | Creates a new default engine and associates it with a given control. |
DefaultHandler | public | Provides the interface for a method that processes message records. |
Destroy | public | Frees an instance of the TGestureEngine class. |
Dispatch | public | Calls message-handling methods for the object, based on the contents of the Message parameter. |
DisposeOf | public | DisposeOf forces the execution of the destructor code in an object. |
DoGetRecognizer | protected | Returns the current Recognizer. |
DoSetDefaultRecognizerClass | protected | Sets the default gesture recognizer class. |
Equals | public | Checks whether the current instance and the Obj parameter are equal. |
FieldAddress | public | Returns the address of a published object field. |
Free | public | Destroys an object and frees its associated memory, if necessary. |
FreeInstance | public | Deallocates memory allocated by a previous call to the NewInstance method. |
GetActive | protected | Checks whether the gesturing engine is activated. |
GetCompleteGestureList | protected | Fills a list with the gesture forms that the control wants to capture. |
GetDisposed | protected | Getter for the Disposed property. |
GetFlags | protected | Returns the gesturing engine flags. |
GetGestureEngine | protected | Returns the engine used by the control. |
GetHashCode | public | Returns an integer containing the hash code. |
GetInterface | public | Retrieves a specified interface. |
GetInterfaceEntry | public | Returns the entry for a specific interface implemented in a class. |
GetInterfaceTable | public | Returns a pointer to a structure containing all of the interfaces implemented by a given class. |
GetRecognizer | protected | Returns the current recognizer. |
InheritsFrom | public | Determines the relationship of two object types. |
InitInstance | public | Initializes a newly allocated object instance to all zeros and initializes the instance's virtual method table pointer. |
InstanceSize | public | Returns the size in bytes of each instance of the object type. |
IsGesture | public | Checks whether the provided list of points is recognized as a standard gesture. |
MethodAddress | public | Returns the address of a class method by name. |
MethodName | public | Returns the name of a class method by address. |
NewInstance | public | Allocates memory for an instance of an object type and returns a pointer to that new instance. |
QualifiedClassName | public | Returns the qualified name of the class. |
SafeCallException | public | Handles exceptions in methods declared using the safecall calling convention. |
SetActive | protected | Changes the activated state of the gesturing engine. |
SetDefaultRecognizerClass | protected | Sets the default gesture recognizer class. |
SetInitialPoint | protected | Sets the starting point to capture the points of the gesture. |
ToString | public | Returns a string containing the class name. |
UnitName | public | Returns the name of the unit where the class is defined. |
UnitScope | public | Returns the class's unit scope. |