FMX.Objects3D.TGrid3D.TwoSide
Delphi
property TwoSide default False;
C++
__property TwoSide = {default=0};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Objects3D.pas FMX.Objects3D.hpp |
FMX.Objects3D | TGrid3D |
Description
Specifies whether all the triangles of the mesh are rendered.
FMX.Objects3D.TGrid3D.TwoSide inherits from FMX.Controls3D.TControl3D.TwoSide. All content below this line refers to FMX.Controls3D.TControl3D.TwoSide.
Specifies whether all the triangles of the mesh are rendered.
TwoSide is used in the rendering process to specify whether all the triangles of the mesh are rendered.
If TwoSide is True, all the triangles of the mesh are rendered; if it is False, only the front-face triangles of the mesh are rendered.