FMX.Types3D.TContext3D.CurrentVertexShader
Delphi
class property CurrentVertexShader: TContextShader read FCurrentVertexShader;
C++
/* static */ __property TContextShader* CurrentVertexShader = {read=FCurrentVertexShader};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContext3D |
Description
Represents the vertex shader that is currently set.