FMX.Types3D.TContext3D.CurrentVertexShader

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Delphi

class property CurrentVertexShader: TContextShader read FCurrentVertexShader;

C++

/* static */ __property TContextShader* CurrentVertexShader = {read=FCurrentVertexShader};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContext3D

Description

Represents the vertex shader that is currently set.

See Also