FMX.Types3D.TContext3D.DepthStencil
Delphi
property DepthStencil: Boolean read FDepthStencil;
C++
__property bool DepthStencil = {read=FDepthStencil, nodefault};
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| property | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TContext3D |
Description
Specifies whether depth stencil surfaces are created in the current context.