FMX.Types3D.TTexture.Initialize

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Delphi

procedure Initialize;

C++

void __fastcall Initialize();

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TTexture

Description

Initializes the current texture.

Use Initialize to get the current texture initialized by the current TContext3D.

If the current handle does not have a handle associated, call Initialize to associate one.

See Also