FMX.Ani.TAnimation.ProcessAnimation
Delphi
procedure ProcessAnimation; virtual; abstract;
C++
virtual void __fastcall ProcessAnimation() = 0 ;
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
protected | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TAnimation |
Description
Moves the value of the controlled property by one increment.
ProcessAnimation is a protected method used in the implementation of a descendant class of a TAnimation. ProcessAnimation should be called by the thread configured to process an animation for each increment of time. The increment of time is platform-specific; a specific number of time increments make up a delta time. The ProcessTick method takes a delta time as a parameter and calls ProcessAnimation the required number of times.