FMX.Ani.TBitmapAnimation.Loop
Delphi
property Loop default False;
C++
__property Loop = {default=0};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TBitmapAnimation |
Description
Repeats the animation indefinitely.
FMX.Ani.TBitmapAnimation.Loop inherits from FMX.Ani.TAnimation.Loop. All content below this line refers to FMX.Ani.TAnimation.Loop.
Repeats the animation indefinitely.
Set Loop to True to repeat the animation indefinitely from the StartValue to the StopValue. The OnFinish event handler never gets called when Loop is True.
To stop a looping animation, call Stop.
See Also
- FMX.Ani.TFloatAnimation.StopValue
- FMX.Ani.TFloatAnimation.StartValue
- FMX.Ani.TAnimation.OnFinish
- FMX.Ani.TAnimation.Stop