System.Win.ScktComp.TServerWinSocket Methods
InheritedProtected
| Accept | public | Accepts a connection to a client socket. |
| AfterConstruction | public | Responds after the last constructor has executed. |
| AsyncInitSocket | protected | Looks up information or forms socket connections asynchronously. |
| BeforeDestruction | public | Responds before the first destructor executes. |
| CheckDisposed | protected | This method is deprecated. |
| ClassInfo | public | Returns a pointer to the run-time type information (RTTI) table for the object type. |
| ClassName | public | Returns a string indicating the type of the object instance (as opposed to the type of the variable passed as an argument). |
| ClassNameIs | public | Determines whether an object is of a specific type. |
| ClassParent | public | Returns the type of the immediate ancestor of a class. |
| ClassType | public | Returns the class reference for the object's class. |
| CleanupInstance | public | Performs finalization on long strings, variants, and interface variables within a class. |
| ClientConnect | protected | |
| ClientDisconnect | protected | |
| ClientErrorEvent | protected | |
| ClientRead | protected | |
| ClientWrite | protected | |
| Close | public | Shuts down the socket connection if it is open. |
| Connect | public | Provides the interface for a method that responds to connection notifications from client sockets. |
| Create | public | Creates an instance of TServerWinSocket from a Windows socket handle. |
| DefaultHandler | public | Processes message records. |
| Destroy | public | Destroys an instance of TServerWinSocket. |
| Disconnect | public | Shuts down the socket connection represented by a Windows socket handle. |
| Dispatch | public | Calls message-handling methods for the object, based on the contents of the Message parameter. |
| DisposeOf (deprecated) | public | DisposeOf forces the execution of the destructor code in an object. |
| DoCreateThread | protected | |
| DoListen | protected | Opens a listening connection. |
| DoOpen | protected | Opens a connection to a remote socket. |
| Equals | public | Checks whether the current instance and the Obj parameter are equal. |
| Error | protected | Generates an OnErrorEvent event. |
| Event | protected | Triggers an OnSocketEvent event. |
| FieldAddress | public | Returns the address of a published object field. |
| Free | public | Destroys an object and frees its associated memory, if necessary. |
| FreeInstance | public | Deallocates memory allocated by a previous call to the NewInstance method. |
| GetClientSocket | protected | |
| GetClientThread | public | Returns the execution thread used by the client connection managed by the ClientSocket parameter. |
| GetDisposed | protected | Getter for the Disposed property. |
| GetHashCode | public | Returns an integer containing the hash code. |
| GetInterface | public | Retrieves a specified interface. |
| GetInterfaceEntry | public | Returns the entry for a specific interface implemented in a class. |
| GetInterfaceTable | public | Returns a pointer to a structure containing all of the interfaces implemented by a given class. |
| GetServerThread | protected | |
| InheritsFrom | public | Determines the relationship of two object types. |
| InitInstance | public | Initializes a newly allocated object instance to all zeros and initializes the instance's virtual method table pointer. |
| InitSocket | protected | Generates a windows Internet socket address structure from a description of the desired socket port. |
| InstanceSize | public | Returns the size in bytes of each instance of the object type. |
| Listen | protected | Opens a listening connection for a server socket. |
| Lock | public | Starts a critical section, blocking all other execution threads until the Unlock method is called. |
| LookupName | public | Generates the portion of a Windows Internet socket address structure that describes the host. |
| LookupService | public | Returns the port number associated with a specific service. |
| MethodAddress | public | Returns the address of a class method by name. |
| MethodName | public | Returns the name of a class method by address. |
| NewInstance | public | Allocates memory for an instance of an object type and returns a pointer to that new instance. |
| Open | public | Opens a connection to a remote socket. |
| QualifiedClassName | public | Returns the qualified name of the class. |
| Read | public | Generates an OnSocketEvent of type seRead in response to notifications that the socket connection is ready. |
| ReceiveBuf | public | Reads up to Count bytes from the socket connection into the Buf parameter. |
| ReceiveLength | public | Returns the number of bytes ready to be sent over the socket connection. |
| ReceiveText | public | Reads a string from the socket connection. |
| SafeCallException | public | Handles exceptions in methods declared using the safecall calling convention. |
| SendBuf | public | Writes Count bytes to the socket connection from the Buf parameter. |
| SendStream | public | Writes all the information that can be read from the AStream parameter to the socket connection. |
| SendStreamThenDrop | public | Writes all the information that can be read from the AStream parameter to the socket connection and then terminates the connection. |
| SendText | public | Writes the string S to the socket connection. |
| SetAsyncStyles | protected | Sets the ASyncStyles property. |
| SetServerType | protected | |
| SetThreadCacheSize | protected | |
| ThreadEnd | protected | |
| ThreadStart | protected | |
| ToString | public | Returns a string containing the class name. |
| UnitName | public | Returns the name of the unit where the class is defined. |
| UnitScope | public | Returns the class's unit scope. |
| Unlock | public | Reenables execution in other threads after a critical section begun by the Lock method. |
| Write | public | Generates an OnSocketEvent of type seWrite in response to notifications that the socket connection is ready. |