FMX.Types3D.TBoundingBox.Intersect
Delphi
function Intersect(const DestBox: TBoundingBox): TBoundingBox;
C++
TBoundingBox __fastcall Intersect(const TBoundingBox &DestBox);
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| function | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | TBoundingBox |
Description
Intersects the current TBoundingBox with the DestBox.
The Intersect method returns a TBoundingBox whose MinCorner is the maximum between the MinCorner of the current TBoundingBox and the MinCorner of the Destbox calculated for X, Y and Z separately. The MaxCorner of the result is the minimum between the MaxCorner of the current TBoundingBox and the MaxCorner of the Destbox calculated for X, Y and Z separately.