FMX.Objects3D.TRoundCube.Position
Delphi
property Position: TPosition3D read FPosition write FPosition;
C++
__property Position;
Properties
| Type | Visibility | Source | Unit | Parent |
|---|---|---|---|---|
| property | published | FMX.Objects3D.pas FMX.Objects3D.hpp |
FMX.Objects3D | TRoundCube |
Description
Represents the 3D position of the control, relative to its parent. {{#multireplace:FMX.Objects3D.TRoundCube.Position|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}} inherits from {{#multireplace:FMX.Controls3D.TControl3D.Position|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}. All content below this line refers to {{#multireplace:FMX.Controls3D.TControl3D.Position|H21=!|H25=%|H28=(|H29=)|H2A=*|H2B=+|H2F=/|H3C=<|H3D==|H3E=>|H5B=[|H5D=]|H5E=^|H7C=|}}.
Represents the 3D position of the control, relative to its parent.
Position specifies the three-dimensional Cartesian coordinate of the control, relative to its parent.