FMX.Types3D.TContextShader.SaveToStream
Delphi
procedure SaveToStream(const AStream: TStream);
C++
void __fastcall SaveToStream(System::Classes::TStream* const AStream);
Properties
| Type | Visibility | Source | Unit | Parent | 
|---|---|---|---|---|
| procedure function | public | FMX.Types3D.pas FMX.Types3D.hpp | FMX.Types3D | TContextShader | 
Description
Saves the shader data to the stream specified by the AStream parameter. 
Use SaveToStream to write to a stream the current shader data, including name, kind, sources, and variables.
See Also
- System.Classes.TStream
- FMX.Types3D.TContextShader.SaveToFile
- FMX.Types3D.TContextShader.LoadFromData
- FMX.Types3D.TContextShader.LoadFromStream