System.Math.Vectors.TVector3D.operator =
C++
TVector3D& __fastcall operator=(const TPoint3D &APoint) { *this = TVector3D::_op_Implicit(APoint); return *this; };
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
function | public | System.Math.Vectors.hpp | System.Math.Vectors | TVector3D |
Description
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