Vcl.Graphics.TBitmap.LoadFromResourceName
Delphi
procedure LoadFromResourceName(Instance: THandle; const ResName: String);
C++
void __fastcall LoadFromResourceName(NativeUInt Instance, const System::UnicodeString ResName);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
public | Vcl.Graphics.pas Vcl.Graphics.hpp |
Vcl.Graphics | TBitmap |
Description
Loads a bitmap resource into the bitmap object.
LoadFromResourceName loads the specified bitmap resource along with palette information from a module's executable file.
Instance is the handle of the module that contains the resource.
ResName is the name of the resource to load.
Note: Use this routine to load bitmaps from RES files instead of the LoadBitmap API. LoadBitmap does not support 256-color images.
See Also
Code Examples
- FileSelectBtnEdit (Delphi)
- LoadFromResourceName (Delphi)
- FileSelectBtnEdit (C++)
- LoadFromResourceName (C++)