FMX.Types3D.TContext3D Properties
InheritedProtected
| BeginSceneCount | public | The counter of successful calls to BeginScene, which are not terminated by calls to EndScene. |
| CenterOffset | public | Represents the distance to the center of this 3D context. |
| ChangeShaderCount | public | Represents the number of times the shaders have been set for a scene. |
| ChangeStateCount | public | Represents the number of times the state of the context has been changed for a scene. |
| CurrentCameraInvMatrix | public | Represents the inverse matrix of CurrentCameraMatrix. |
| CurrentCameraMatrix | public | Represents the matrix for the current camera. |
| CurrentContext | public | |
| CurrentMatrix | public | Represents the transformation matrix for this 3D context. |
| CurrentModelViewProjectionMatrix | public | Represents the product matrix of view, model and projection matrices. |
| CurrentOpacity | public | Represents the current opacity for the 3D context. |
| CurrentPixelShader | public | Represents the pixel shader that is currently set. |
| CurrentProjectionMatrix | public | Represents the projection matrix for this 3D context. |
| CurrentScissorRect | public | Represents the current scissor rectangle. |
| CurrentScreenMatrix | public | Represents the screen matrix. |
| CurrentStates | public | Specifies if the AIndex state is activated or not. |
| CurrentVertexShader | public | Represents the vertex shader that is currently set. |
| DefaultMaterial | public | Specifies the default material for the 3D context. |
| DepthStencil | public | Specifies whether depth stencil surfaces are created in the current context. |
| Disposed | protected | Disposed is a read-only property that shows the current state of this object. |
| FPS | public | Represents the frame rate of the 3D context. |
| GlobalBeginSceneCount | public | |
| Height | public | Represents the height of this 3D context. |
| IndexBufferSupport | public | Indicates the supported index buffer limit of the currently selected hardware-accelerated layer. |
| Lights | public | Specifies the list of lights available for this context. |
| Multisample | public | Represents the anti-aliasing (multisampling) mode. |
| Parent | public | Specifies the parent of this 3D context. |
| Scale | public | Scale of the 3D context. |
| Texture | public | Represents the texture associated with this context. |
| Width | public | Represents the width of this 3D context. |