Using the Object Model
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The Delphi language is a set of object-oriented extensions to standard Pascal. Object-oriented programming is an extension of structured programming that emphasizes code reuse and encapsulation of data with functionality. Once you define a class, you and other programmers can use it in different applications, thus reducing development time and increasing productivity.
The following topics provide a brief introduction to object-oriented concepts for programmers who are just starting out with the Delphi language. For more details on object-oriented programming for programmers who want to write components that can be installed on the Tool palette, see Overview of Component Creation.
- What Is an Object
- Inheriting Data and Code from an Object
- Scope and Qualifiers
- Using Object Variables
- Creating, Instantiating, and Destroying Objects
- Defining New Classes (Delphi)
- Using Interfaces