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  • Interactive gesture among the interactive gestures of the touch manager of the control specified in the Control field. Category:API ...
    695 bytes (36 words) - 16:02, 22 July 2015
  • See Multi-touch Gestures for a detailed explanation and example of each gesture. See Also : FMX.Maps.TMapGestureOption FMX.Maps.TMapView. ...
    2 KB (193 words) - 02:44, 19 June 2015
  • recommend that you do not use the Gesture property directly; rather, write an OnGestureRecorded event handler to catch recorded gestures. ...
    1 KB (64 words) - 17:02, 16 October 2011
  • See Multi-touch Gestures for a detailed explanation and example of each gesture. See Also : FMX.Maps.TMapGestureOptions FMX.Maps.TMapView. ...
    2 KB (205 words) - 02:42, 19 June 2015
  • Use Gesture to specify the gesture that is being previewed by this gesture preview control. Changing the value of Gesture forces the ...
    1,010 bytes (56 words) - 18:05, 16 October 2011
  • contains all the gesture's properties (deviation, margin of error, and so on) that the gesture recognizer needs in order to recognize this gesture. ...
    947 bytes (72 words) - 10:55, 14 August 2012
  • Defines classes and types for FireMonkey touch and gesturing functionality. FireMonkey support for gestures is very similar to VCL support ...
    638 bytes (47 words) - 08:58, 1 October 2015
  • own gesture manager component, be sure to use the TCustomGestureCollection class as base for the collection that will manage the gestures. ...
    1 KB (65 words) - 10:54, 14 August 2012
  • Description: Gestures. TMouseGestureEngine. Vcl. Touch. Gestures. TMouseGestureEngine. TMouseGestureEngine represents a platform-independent mouse-based gesture engine. ...
    1 KB (112 words) - 11:24, 25 February 2016
  • A gesturing engine is a class that provides a bridge between an input device capable of supporting gestures and the framework. ...
    1 KB (129 words) - 07:45, 7 April 2015
  • gesture manager results in all the registered controls with that specific gesture manager losing the connection to their associated gestures. ...
    1 KB (88 words) - 00:34, 7 October 2015
  • Description: Gestures. TPlatformGestureEngine. Vcl. Touch. Gestures. TPlatformGestureEngine. TPlatformGestureEngine represents a Windows platform-specific gesture engine. ...
    1 KB (69 words) - 11:25, 25 February 2016
  • A gesturing engine is a class that provides a bridge between an input device capable of supporting gestures and the VCL framework. ...
    1 KB (119 words) - 16:10, 16 October 2011
  • Description: Gestures. TCustomGestureRecognizer. FMX. Gestures. TCustomGestureRecognizer. TCustomGestureRecognizer is the abstract base for all gesture recognizers. ...
    1 KB (84 words) - 10:59, 5 September 2012
  • Provides VCL gesture engine and recognizer classes.- package vcltouch list.
    232 bytes (11 words) - 10:40, 1 October 2015
  • Description: Gestures. TCustomGestureRecognizer. RemoveDuplicates. FMX. Gestures. TCustomGestureRecognizer. RemoveDuplicates. Returns a new gesture ...
    943 bytes (66 words) - 08:49, 7 April 2015
  • Description: Gestures. TCustomGestureRecognizer. NormalizePoints. FMX. Gestures. TCustomGestureRecognizer. NormalizePoints. Normalizes a set of points ...
    959 bytes (63 words) - 10:54, 14 August 2012
  • Note: GestureToIdent provides mapping only for standard gestures. See Also : IdentToGesture Code Examples : OnGesture (Delphi) VCL ...
    1 KB (81 words) - 02:44, 10 February 2014
  • Description: Gestures. TCustomGestureRecognizer. ScalePoints. FMX. Gestures. TCustomGestureRecognizer. ScalePoints. Scales the surface described by a ...
    2 KB (136 words) - 10:53, 14 August 2012
  • api. Description: TCustomGestureRecognizerClass defines the metaclass for TCustomGestureRecognizer . TCustomGestureRecognizerClass is the ...
    820 bytes (36 words) - 10:53, 14 August 2012

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