API:FMX.Types3D.RayCastPlaneIntersect
Delphi
function RayCastPlaneIntersect(const RayPos, RayDir, PlanePoint, PlaneNormal: TPoint3D;
var Intersection: TPoint3D): Boolean;
C++
extern DELPHI_PACKAGE bool __fastcall RayCastPlaneIntersect(const System::Math::Vectors::TPoint3D &RayPos, const System::Math::Vectors::TPoint3D &RayDir, const System::Math::Vectors::TPoint3D &PlanePoint, const System::Math::Vectors::TPoint3D &PlaneNormal, System::Math::Vectors::TPoint3D &Intersection);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
function | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | FMX.Types3D |
Description
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