FMX.Import.TGEMesh.CreateMesh

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Delphi

function CreateMesh(AOwner: TComponent;
const ATransform: TMatrix3D;
const AMaterials : TGEMaterialDynArray): TMesh;

C++

Fmx::Objects3d::TMesh* __fastcall CreateMesh(System::Classes::TComponent* AOwner, const System::Math::Vectors::TMatrix3D &ATransform, const TGEMaterialDynArray AMaterials);

Properties

Type Visibility Source Unit Parent
function public
FMX.Import.pas
FMX.Import.hpp
FMX.Import TGEMesh

Description

Creates a TMesh from the current mesh, with the given owner, materials, and transformations.

AOwner specifies the Owner of the returned TMesh.

ATransform specifies the 3D transformation matrix to be applied over the resulted TMesh.

AMaterials specifies the materials to be used by the resulted TMesh.

See Also