FMX.Layers3D.TBufferLayer3D.Resolution
Delphi
property Resolution;
C++
__property Resolution;
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | published | FMX.Layers3D.pas FMX.Layers3D.hpp |
FMX.Layers3D | TBufferLayer3D |
Description
Specifies the resolution (quality) of this 3D layer.
FMX.Layers3D.TBufferLayer3D.Resolution inherits from FMX.Layers3D.TAbstractLayer3D.Resolution. All content below this line refers to FMX.Layers3D.TAbstractLayer3D.Resolution.
Specifies the resolution (quality) of this 3D layer.
Resolution only affects in camera projection mode. Resolution specifies the number of pixels in one unit. For instance, if a layer is 4x5 in size, then setting Resolution to 50 will obtain a 200x250 pixels layer.