FMX.Ani.TAnimator.StopTriggerAnimation
Delphi
class procedure StopTriggerAnimation(const Target: TFmxObject; const AInstance: TFmxObject; const ATrigger: string);
C++
__classmethod void __fastcall StopTriggerAnimation(Fmx::Types::TFmxObject* const Target, Fmx::Types::TFmxObject* const AInstance, const System::UnicodeString ATrigger);
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
procedure function |
public | FMX.Ani.pas FMX.Ani.hpp |
FMX.Ani | TAnimator |
Description
Stops all the animations of the children of this object, if the trigger is not set.
StopTriggerAnimation iterates through all the children of this FMX object and, if one of them is of type TAnimation, stops the animation, provided that the trigger is not set.
For more information regarding the triggers, refer to the Trigger help topic.