FMX.Controls3D.TObjectAtPointData
Delphi
  TObjectAtPointData = record
    Distance: single;
    Projection: TProjection;
  end;
C++
struct DECLSPEC_DRECORD TObjectAtPointData
{
public:
    float Distance;
    Fmx::Types3d::TProjection Projection;
};
Properties
| Type | Visibility | Source | Unit | Parent | 
|---|---|---|---|---|
record struct  | 
		public | FMX.Controls3D.pas FMX.Controls3D.hpp  | 
        FMX.Controls3D | FMX.Controls3D | 
Description
Internally used by ObjectAtPoint to store data about distance and projection.