FMX.Import.TGEMaterial
Delphi
TGEMaterial = class
C++
class PASCALIMPLEMENTATION TGEMaterial : public System::TObject
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
class | public | FMX.Import.pas FMX.Import.hpp |
FMX.Import | FMX.Import |
Description
Describes the material of a mesh of a 3D object.
TGEMaterial describes the appearance of a 3D object.
You can set the colors and how the object should reflect light by setting the fields of the material: FDiffuseBitmap, FSpecular, FAmbient.