FMX.Types3D.TVertexBuffer.VerticesPtr

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Delphi

property VerticesPtr[AIndex: Integer]: PPoint3D read GetVerticesPtr;

C++

__property System::Math::Vectors::PPoint3D VerticesPtr[int AIndex] = {read=GetVerticesPtr};

Properties

Type Visibility Source Unit Parent
property public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TVertexBuffer

Description

Returns a pointer to the vertex at the specified index.

VerticesPtr returns a pointer to the vertex from the buffer that is located at the index given by the AIndex parameter.

See Also