System.Win.ScktComp.TServerAcceptThread.ServerSocket
Delphi
property ServerSocket: TServerWinSocket read FServerSocket;
C++
__property TServerWinSocket* ServerSocket = {read=FServerSocket};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | System.Win.ScktComp.pas System.Win.ScktComp.hpp |
System.Win.ScktComp | TServerAcceptThread |
Description
Specifies the TServerWinSocket object that listens for incoming client connections.
Use ServerSocket to get direct access to the listening Windows socket object that spawned the current thread.