FMX.Ani.TAnimation.AnimationType
Delphi
property AnimationType: TAnimationType read FAnimationType write FAnimationType default TAnimationType.In;
C++
__property Fmx::Types::TAnimationType AnimationType = {read=FAnimationType, write=FAnimationType, default=0};
Properties
| Type | Visibility | Source | Unit | Parent | 
|---|---|---|---|---|
| property | public | FMX.Ani.pas FMX.Ani.hpp  | 
        FMX.Ani | TAnimation | 
Description
Sets how the interpolation for this animation is applied to the animated property.
AnimationType is of type TAnimationType. See TAnimationType for a description of how the different TAnimationTypes settings and the below example affect the value of the property controlled by this animation.