FMX.Controls3D.TControl3D.RotationCenter
Delphi
property RotationCenter: TPosition3D read FRotationCenter write FRotationCenter;
C++
__property Fmx::Types3d::TPosition3D* RotationCenter = {read=FRotationCenter, write=FRotationCenter};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Controls3D.pas FMX.Controls3D.hpp |
FMX.Controls3D | TControl3D |
Description
Specifies the position of the pivot point of the control.
The point with the coordinates (0,0,0) corresponds to the origin of the control's axes. The default center of rotation is (0,0,0).
To set the rotation angle, use RotationAngle.