FMX.Ani.TAnimator.StartAnimation

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Delphi

class procedure StartAnimation(const Target: TFmxObject; const AName: string);

C++

__classmethod void __fastcall StartAnimation(Fmx::Types::TFmxObject* const Target, const System::UnicodeString AName);

Properties

Type Visibility Source Unit Parent
procedure
function
public
FMX.Ani.pas
FMX.Ani.hpp
FMX.Ani TAnimator

Description

Starts the animation given through its name.

StartAnimation iterates through all the children of this FMX object and, if one of them is of type TAnimation and has the name specified through AName, begins the animation.

See Also