FMX.Controls3D.TControl3D.Context
Delphi
property Context: TContext3D read GetContext;
C++
__property Fmx::Types3d::TContext3D* Context = {read=GetContext};
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
property | public | FMX.Controls3D.pas FMX.Controls3D.hpp |
FMX.Controls3D | TControl3D |
Description
Specifies the 3D context that is used for rendering this 3D control.