FMX.Controls3D.TControl3D.RotationAngle

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Delphi

property RotationAngle: TPosition3D read FRotationAngle write FRotationAngle;

C++

__property Fmx::Types3d::TPosition3D* RotationAngle = {read=FRotationAngle, write=FRotationAngle};

Properties

Type Visibility Source Unit Parent
property public
FMX.Controls3D.pas
FMX.Controls3D.hpp
FMX.Controls3D TControl3D

Description

Represents the normalized angles at which the control is rotated around its axes.

RotationAngle determines the rotation degrees of the control around its axes (X, Y, and Z).

Note: The values of RotationAngle are normalized, which means the range of the values is from -360 through 360.

See Also